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![]() And equally importantly, it demonstrates that there is a way to do so without backing into the trappings of the first generation of foldables. While the Surface Duo is, indeed, a phone, it’s one that represents exciting potential for the category. It’s no wonder that this is the first device I’ve seen in a while that legitimately had the TechCrunch staff excited. Aesthetically, at least, this thing is terrific. Microsoft was, however, excited to show off the hardware - and for good reason. That was due, in part, to the fact that the software wasn’t quite ready at the time of writing. ![]() The last time I wrote about the Duo, it was a “ hands-on” that only focused on the device’s hardware. It’s clear that, unlike the ZTE product, the Duo was created from the ground up. Microsoft, on the other hand, immediately sets its efforts apart with some really solid design. ![]() Launched at the height of ZTE’s experimental phase, it felt like, at best, a shot in the dark. In that case - as with others - the device very much felt like two smartphones stuck together. Microsoft is far from the first company to take a dual-screen approach, of course. That introduces other problems, however, including a sizable gap and bezel combination that puts a decided damper on watching full-screen video. Microsoft sidesteps this by simply connecting two screens. ![]() The true pain point of foldables has always been the screen itself. Motorola’s first foldable, meanwhile, was a flat-out dud.Īnnounced at a Surface event last year, the Duo takes an entirely different approach to the screen problem - one that has strengths and weaknesses when pitted against the current crop of foldables. That product finally launched in China, but seemed to disappear from the conversation in the process. Of course, Samsung’s Galaxy Fold stumbled out of the gate, leaving other devices like the Huawei Mate X scrambling. After years of promise, the technology finally arrived as screens appeared to be hitting an upper limit. Breakthroughs in recent years also appear to have gotten us close to a saturation point in terms of screen-to-body ratio.įoldable screens are a compelling way forward. Mobile devices are currently brushing up against the upper threshold of hardware footprint, in terms of what we’re capable of holding in our hands and willing to carrying around in our pockets. What many manufacturers do seem to agree on is that the next breakthrough in mobile devices will be the ability to fit more screen real estate into one’s pocket. That it hasn’t yet has more to do with external forces (the pandemic caught practically everyone off guard), but even so, it hardly represents some radical departure for mobile hardware. Next-gen wireless was supposed to give the industry a temporary kick in the pants. It’s a worthy pursuit in some respects.Īfter all, for all of the innovations we’ve seen in mobile in the past decade, the category feels static. It wants to be at the vanguard of how we use our devices, going forward. The company doesn’t simply want to be a hardware manufacturer - there are plenty of those in the world. The Duo is an ambitious device that is very much about Microsoft’s own ambitions with the Surface line. Heck, maybe the company is worried that the idea of a Microsoft Phone still leaves a bitter taste in some mouths. Asked to define it as such, the company has had the tendency to deflect with comments like, “Surface Duo does much more than make phone calls.” Which, to be fair, it does. In the early days, Microsoft had misgivings about calling the Surface Duo a phone. ![]() ![]() I wasn’t interrupted by a dialogue box, I was merely staring at a mechanism and choosing an option. When confronted with my first choice, it was at the completion of a puzzle where - without warning - I was presented with two options. Something I found interesting that caught me off guard was that the game has a moral choice system, which I half-knew going in, but it didn’t make itself obvious right away. While very macabre and even disturbing, it does a great job of demonstrating beauty in the grotesque. While I do think the game would have benefited from a stronger and more singular setting, the art was always stunning to look at. On this front the game never really disappointed either. The artistic style is actually what made this game appeal to me more than anything else, ultimately resulting in me picking it up. Giger - with more of a medieval twist - presenting a nightmarish world full of twisted beings and landscapes. While a multitude of other reviewers have said so already, it does greatly resemble the work of H. Where the game really shines is in the art direction. ![]() They could have been a little more challenging, for me personally, but I don’t think this took away from the experience all that much. The puzzles themselves are fairly challenging, forcing me to give them a fair amount of thought at times, but at no point did I ever feel too stumped either. The gameplay consists primarily of searching for objects of interest in different areas in order to solve puzzles and progress. With no memory of who you are or why you’re there, you must endeavour to escape from the castle and rediscover who you are. The ship descends into a haunting castle surrounded by a hellish landscape, where you are then imprisoned. You play as an unnamed hooded man, who wakes up in a cage next to another prisoner, hanging from a nightmarish airship. While I don’t typically want to be reviewing video games on this blog because I want things to be more story focused, I feel that the genre of this game is centred around story enough that I can justify a full review. Italian.I recently finished playing the horror point-and-click adventure game Tormentum: Dark Sorrow, released on Steam for personal computers and developed by OhNoo Studio.
![]() WP_API_TYPE="BEARER" #The type of Authentication used : for more information (default is Bearer Oauth type) WP_API_TOKEN=" #Api Token on how to generate that env file you must define : WP_GRAPHQL_URL=" WP_API_URL=" # Important if you want to have access to protected endpoint To make it work, you must set the database connection to your Wordpress and add. Publish Configuration File php artisan vendor:publish -provider="Cherrypulp\LaravelWordpress\ServiceProvider" -tag="config" Register package facade in config/app.php in aliases section Cherrypulp\LaravelWordpress\Facades\LaravelWordpress::class, Note! This and next step are optional if you use laravel>=5.5 with packageĪdd service provider to config/app.php in providers section Cherrypulp\LaravelWordpress\ServiceProvider::class, Install via composer composer require cherrypulp/laravel-wordpress The strategy for that is to use the WpGraphQL Api (strongly typed) or Wp Rest Api (weakly typed) to allow special rendering through the Wordpress so you can have benefits from these 3 solutions in your Laravel Project. Why having 3 solutions and not using only one ?Ĭorcel access directly to the WP Database to make queries that grant definitely a better db access for quering post but it doesn't render any native wordpress scripts/hooks like Gutenberg rendering or plugins filters see issue. It's a wrapper to implement 3 solutions : using direct database connection (using Corcel), using the RestAPI (using WP-Json) and using GraphQL Wordpress Plugin. I understand you have a budget and might not be able to afford to pay the developer (me) a small tip in thanks.Laravel helper for Wordpress integration into your project. I need your support ![]() ![]() But as Dale Ritter, the lead human anatomy instructor for Alpert Medical School (AMS) at Brown University in Rhode Island, told Live Science: A recent study claimed to find the golden ratio in different proportions of the human skull. Where one chooses to measure from can be arbitrary and adjusted if necessary to get the values closer to phi.Īttempts to find phi in the human body also succumb to similar fallacies. Finding two segments whose ratio is 1.6 is not particularly difficult. The dimensions of architectural masterpieces are often said to be close to phi, but as Markowsky discussed, sometimes this means that people simply look for a ratio that yields 1.6 and call that phi. Surfaces of real objects are never perfectly flat." He went on to write that inaccuracies in the precision of measurements lead to greater inaccuracies when those measurements are put into ratios, so claims about ancient buildings or art conforming to phi should be taken with a heavy grain of salt. (Image credit: Dan Breckwoldt (opens in new tab) Shutterstock (opens in new tab)) (opens in new tab)īut as Markowsky pointed out in his 1992 paper in the College Mathematics Journal, titled "Misconceptions About the Golden Ratio": "measurements of real objects can only be approximations. But measurements are inherently imprecise and arbitrary, so the pyramids aren't accurate examples of the golden ratio. ![]() Phi enthusiasts like to point out that the Pyramids of Giza, built between 25 BC, were constructed in the golden ratio. ![]() Others claim that the Greeks used phi in designing the Parthenon or in their beautiful statuary. More sober scholars routinely debunk such assertions.įor instance, phi enthusiasts often mention that certain measurements of the Great Pyramid of Giza, such as the length of its base and/or its height, are in the golden ratio. Novelist Dan Brown included a long passage in his bestselling book "The Da Vinci Code" (Doubleday, 2000), in which the main character discusses how phi represents the ideal of beauty and can be found throughout history. It wasn't until the 1800s that American mathematician Mark Barr used the Greek letter Φ (phi) to represent this number.Īs evidenced by the other names for the number, such as the divine proportion and golden section, many wondrous properties have been attributed to phi. Pacioli used drawings made by Leonardo da Vinci that incorporated phi, and it is possible that da Vinci was the first to call it the "sectio aurea" (Latin for the "golden section"). Italian Renaissance mathematician Luca Pacioli wrote a book called "De Divina Proportione" ("The Divine Proportion") in 1509 that discussed and popularized phi, according to Knott. Though people have known about phi for a long time, it gained much of its notoriety only in recent centuries. Interestingly, if you extend the Fibonacci sequence backward - that is, before the zero and into negative numbers - the ratio of those numbers will get you closer and closer to the negative solution, little phi −0.6180339887… Does the golden ratio exist in nature? It is also associated with many misconceptions.īy taking the ratio of successive Fibonacci numbers, you can get closer and closer to phi. Phi is closely associated with the Fibonacci sequence, in which every subsequent number in the sequence is found by adding together the two preceding numbers. Related: The 11 Most Beautiful Mathematical Equations This is five raised to the one-half power, times one-half, plus one-half. One final and rather elegant way to represent phi is as follows: (notice how the numbers after the decimal point are the same) and is sometimes known as little phi. The first solution yields the positive irrational number 1.6180339887… (the dots mean the numbers continue forever) and this is generally what's known as phi. This representation can be rearranged into a quadratic equation with two solutions, (1 + √5)/2 and (1 - √5)/2. ![]() If English is not my first language, am I required to submit a language proficiency test?.Does Dartmouth accept Initialview interviews?.As an international student, do I have to submit the standardized testing required of U.S.Are recommendations written in languages other than English accepted?.What materials do I submit if I am home schooled?.How can a home school student demonstrate language proficiency?.As a home school student, whom should I ask to write my recommendations?.If I take a Gap Year, what happens to my financial aid award?.Can I take a Gap Year before starting at Dartmouth?.What percentage of students deferred in Early Decision are admitted?.What is the earliest date that I can start my application?.May I reapply in Regular Decision if I was denied in Early Decision?.Is there a limit to how many students Dartmouth admits in Early Decision?.If I apply under the Early Decision program, can I apply early to other schools?. ![]() Does my entire Early Decision application have to be completed by November 1?.Do I have a better chance of being admitted if I apply early?.Now I have received an email saying my application fee is missing. 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What do I do next?.How do I enroll at Dartmouth once I have been admitted and have decided to attend?.How can I connect with other admitted students in my year?.Does Dartmouth require a deposit when an admitted student declares their intent to enroll?.Is there a minimum grade point average required for admission to Dartmouth?.How can I study more than one subject at Dartmouth? Does Dartmouth require specific high school courses?.Does Dartmouth grant credit for AP, A-Level, IB, or CLEP examinations?. ![]() For instance, it is a rare day that files should be in the process of encrypting so software like Carbon Black Defense will block any unauthorized encrypting. Most companies want/need a Next Gen Anti Virus product like Carbon Black Defense, Invincia/Intercept X, or Cylance) because they are evaluating the BEHAVIOUR of the computer. ![]() The trend today is to get away from signature based AntiVirus which is great at stopping last weeks viruses. 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Succeeding based on the visual cues is no longer an option, leading to inevitable failure on your first attempt (most of the time). ![]() The mind game is in the stage’s inexplicably zooming in and out, to the point where the ball is no longer visible. Your visual cues are baseballs that are launched from a pot and return to the infinite when struck. Your avatar is a baseball player trapped in a green room floating in space. Like Night Walk, the player is tasked with pressing the button in time to the beat, although this one is more consistent in its melody and rhythm. It’s also the first and best stage that does so. It’s rudimentary in concept, but Air Batter is one of the few levels in the game that messes with your perception. Maybe I’m just simple in my tastes, but the reason this one sticks out has more to do with presentation. Here is another “hit the A button in time with the music” level that I love. The recently released Japanese sequel Minna no Rhythm Tengoku even has a direct tribute to Night Walk at the end of the game! It’s also the only stage to have distinctly retro graphics that refrain from pushing the power of the GBA yet still manage to charm and create a unique atmosphere as well as any other level in the game. I often find myself becoming self-aware of what I’m doing and suddenly freaking out, wondering if I’ll be able to persevere to the end. Given the relentless rhythm of the song and the seemingly endless sprawl of the stage, Night Walk’s challenge has more to do with fatigue than timing. Your reward? You get to watch your 8-bit avatar skip from box to box, as stars twinkle and scroll behind him.Īlthough my love for this level has waned since the first time I played it, it remains a memorable one due to the music and tension it draws out in the player. It’s as reductive as the game gets - press the A button in time with the beat. Night Walk is one of the few levels in the game that doesn’t open with a tutorial because of the simple fact that you don’t need one. Even if those ten included entries from Tengoku‘s two sequels, the majority of the list would still be dedicated to the original. ![]() Make no mistake, I could easily list ten. The game contains eight “stages,” each containing five levels/songs and a sixth remix level that sets a combination of all the previous level actions to a new tune. Given the format of the game, which varies from song to song (and level to level), I thought that it’d be best to give my thoughts on my top five favorite levels. Unlike WarioWare, the visuals are some of the most striking of the GBA’s catalog, and the mini-games are more varied and developed - as they should be, since you’ll be spending minutes (not seconds) with each one. ![]() Like WarioWare, Rhythm Tengoku is a series of mini-games with controls that don’t get more complicated than pressing a button or two in time to the music. Like Mother 3, Rhythm Tengoku is one of the greatest games for the GBA, one that I and the rest of the Internet soon discovered through emulation and imported copies. Unfortunately, Nintendo decided to forgo a Western release due to the arrival of the Nintendo DS. Well, maybe not completely logical, but thank God it happened! It was an ambitious project with a bubblegum pop producer and one of Nintendo’s most innovative development teams. However, it’s very easy to be upset with Nintendo for keeping it from those outside Japan.Īfter implementing innovative vocal technology in Wario Land 4‘s soundtrack and redefining mini-game collections with the WarioWare series, Rhythm Tengoku was the next logical step for Nintendo. Even when the game gets difficult - grunting starts to mask the sounds of your tapping feet, head nodding turns into aggressive headbutting - it’s hard to get angry at the charming world of Rhythm Tengoku. Like Gitaroo Man and Elite Beat Agents, Nintendo’s charming rhythm game collection is memorable for its music as much as it is for its strange sense of humor. Given the wide claims of OCD-ridden children and the growing popularity of rhythm games during the early ’00s, it wouldn’t surprise me if Rhythm Tengoku was made in response. Although many have heard about it and may have played its sequels, it remains an obscure gem.įor fans of: Elite Beat Agents, WarioWare series, Rhythm Heaven Yet, all the quirky characters and scenarios feel like they occupy a coherent world, one where the offbeat antics of the WarioWare series successfully merge with the rhythm genre to form a portable classic that never made it to the States. Rhythm Tengoku, filled with characters and personality that are uniquely Japanese, is one such game. Japanese games often possess a delirious quality that leaves some people scratching their heads and others delighting in the madness. |